Scintillan Guard

Home World: Highborn
Commanding Officer: Fixed
Regiment Type: Armoured
Training Doctrines: Well Provisioned
Characteristic Modifiers: +3 Fellowship, +3 Intelligence.
Starting Skills: Command, Common Lore (Administratum), Inquiry, Linguistics (High Gothic), Operate (Surface)
Starting Talents: Air of Authority or Peer (Nobility), Technical Knock
Wounds: Characters from Scintillan Guard begin play with –1 starting Wounds.
Standard Regimental Kit: Lascarbine (Red-dot Laser Sight upgrade and 4 Charge Packs), Combat Knife (Mono upgrade), 2 Frag Grenades, 2 Krak Grenades, Light Carpace Armor, Scintillan Guard Uniform, Rebreather, Anoited Maintenance Kit, Entrenching Tool, Backpack, Basic Tools, Mess Kit, Water Canteen, Blanket, Sleeping Bag, Rechargable Lamp Pack, Grooming Kit, Dog-Tags, Uplifting Primer, Rations 6 weeks
Squad Kit: Leman Russ Battle Tank (Dozer Blade, Cammo Netting, Hull mounted Heavy Bolter, Pintle mounted Storm Bolter, Turret mounted Battle Cannon, Sponson mounted Heavy Bolters), Smoke Dischargers, Searchlight, Track Guards)
Favoured Weapons: Bolt pistol, power sword.
Special Features: Regiment does not field Abhumans or Stormtroopers.
Preferred Missions: Armored Assault, Force Reconnaissance, Military Parade

Scintillan Guard

Pro Imperator! Pro Hominum! Grubisha