Merov Penitentiary Indentured

Home World: Penal Colony
Commanding Officer: Sanguine
Regiment Type: Line Infantry
Training Doctrines: Die hards, Combat Drugs
Drawback: Condemned
Characteristic Modifiers: +3 Agility, -3 Intelligence, +3 Strength, +3 Toughness
Starting Skills: Athletics, Intimidate, Linguistics (Low Gothic)
Starting Aptitudes: Toughness
Starting Talents: Berserk Charge or Cold Hearted or Frenzy or Paranoia, Die Hard, Rapid Reload, Peer (Underworld) or Street Fighting
Starting Wounds: Characters from Merov Penitentiary Indenture start with +1 Wounds.
Standard Kit: Lasgun (4 Charge Packs), Combat Knife, 2 Frag Grenades, Flak Helmet, Flak Vest, Prisioner Uniform; Entrenching Tool, Backpack, Basic Tools, Mess Kit, Water Canteen, Blanket, Sleeping Bag, Rechargable Lamp Pack, Grooming Kit, Dog-Tags, Uplifting Primer, Rations 2 weeks
Favoured Weapon: Flamer, Heavy Stubber
Special Features: All Merov Penitentiary Indenture troopers wear Explosive Collar. Regiment does not field Stormtroopers, Psykers or Tech Priests.
Preferred Missions: Mass Assault, Crucial Defense, Forlorn Hope, Force Reconnaissance

Merov Penitentiary Indentured

Pro Imperator! Pro Hominum! Grubisha